Duel Links #773 ... MAYAKASHI: UM NOVO DECK PARA INICIANTES? This is a very difficult matchup, purely because they can build such a big board, often with 1-2 negates from cards like Fiendish Chain and Karakuri Cash Inn, and potentially a disruption from cards like Offerings to the Doomed or Karma Cut. All this to give you the best possible version of selected deck. What does the pure / trap monster version add? Duel Links) รีวิว Low Cost Triamid Deck ถึงไม่เล่นก็ควรดูจะได้รับมือได้ (EP.437) - Duration: 19:27. The Duel Links Meta website is currently supported by advertisements. But overall I love the deck. If you are running into a lot of Ancient Gears, Desert Sunlight or Ghostrick Scare are also nice options to have in addition to Final Battle in the pure build, flipping your Behemoths at will. They have Magnetic Field, so they could bounce your Behemoth back to the hand I suppose, but they will get hit by its effect beforehand on Chain Link 2 (do not be confused, as this is NOT changed by the April 20 ruling unifications! They can easily OTK if given the opportunity, and are quite resilient! You just have to hope they didn’t open High Priestess to play through your main interruption via Umastryx, and remove their Spellcaster from the field and hope. For the Control variant’s backrow, only Ballista Squad, Karma Cut, or Raigeki Break are annoying, because they can smack you on Chain Link 2 and “fizzle” your effect to summon from the deck (making it resolve without effect, just like Treacherous Trap Hole would). DLM Pro members will also gain access to exclusive features. In particular, "The Hidden City" can start off many of the Deck's best combos by searching a "Subterror" monster, flip a monster the moment it is set, and flip monsters to block attacks. Hybrid: The Invoked variant adds Caliga which could really slow down the deck. Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY. Renan Sparrow 47,329 views. Keep in mind that there are other Subterror cards that we don’t necessarily recommend, that you may still want to consider as temporary filler cards before you finish your ideal build, such as Subterror Behemoth Ultramafus, Subterror Behemoth Speleogeist, and Subterror Cave Clash. It’s easier when you go second because they are a going second deck that makes awkward plays going first. During your opponent’s Standby Phase (Toggle Button ON), activate Subterror Nemesis Warrior’s effect, send Subterror Behemoth Umastryx or Subterror Behemoth Stygokraken from your Deck to the Graveyard and Tribute Subterror Nemesis Warrior and another monster to Special Summon in face-up or face-down Defense Position the “Subterror Behemoth” that was sent to the Graveyard. However, the below are THE recommended cards. Here are lots of example duels showcasing Subterrors in action! Many people forget that the 4th effect of Subterror Final Battle is quite relevant here, because it prevents the effect of The Sanctified Darklord from being able to negate your “Subterror” monsters’ effects. It could also respond to the activation of Ancient Gear Fortress to pop an Ancient Gear Castle, if you are detecting a brick and a reliance on Tribute Summoning via Geartown. Because this deck has no set combos, here are some general tips against this deck: The “TD” monsters’ effects are “one effect per turn and only once that turn” effects, so as soon as they use one of the effects of Hawk, Roar, or Dark, that monster can be safely banished by Umastryx with no consequence. Overall, this is actually one of my all-time favorite archetypes to come to Duel Links, and despite being based around Flip monsters, do not underestimate them. Here are some going-second tips and caveats: More often than not, using Labyrinth Builder and then Normal Summoning Nemesis Warrior (if your hand can afford it) is the best way to go into their boards. If you can ward that off, you might be able to steal the win. Please ask if you want to see builds (especially those not shown in “Sample Decks”), and we will provide. It remains that this is a difficult matchup, just because of the deck’s ability to basically Normal Summon twice, and its ease of Special Summoning. They swarm as long as there are differently-named Blackwings on the field from the one(s) in their hand. This is your main boss monster, who flips to target and banish your opponent’s monster; that gives this deck a nondestructive removal option, which is very important in the current and future meta, where many monsters have protection from destruction effects. If they didn’t open well enough and are still running Heat Wave, you can play through that by setting Nemesis Warrior, activating Labyrinth Builder, and having World Legacy Pawns. The Gameplay Demonstration section shows this interaction! As long as Nemesis Warrior is in the GY, you cannot get negated by Crystron Impact. The Duel Links Meta website is currently supported by advertisements. Banish the Inashichi immediately after its effect resolves, with Umastryx. Berserkion the Electromagna Warrior, their main boss monster, can destroy an entire field. You might have a chance if you first with your full setup, but the winrate is probably going to be low here. Definitely don’t let them make Sunsaga (Lv10) because he destroys without targeting. Karma Cut and Enemy Controller can also be troublesome if they chain it correctly (Chain Link 2 to Nemesis Warrior effect); otherwise, against Karma Cut and Enemy Controller, you can flip your “Subterror” monster down to dodge it with Final Battle; however, if they target a non-“Subterror” monster, that’s unfortunate and your Special Summon “fizzles”. If they end up opening multiple Black Whirlwind, you should respond with Floodgate Trap Hole, or even Forbidden Lance, to nullify/hinder their searches all in one go. Some tips against them: If you go first and they start with Magician’s Rod, you’d best go for Stygokraken and attempt to snipe the Magician Navigation. This is a very good card for controlling the board, and for making your Subterror Behemoth Stygokraken usable more often. Tsukuyomi is sometimes used, and is actually better than before now that World Legacy Pawns is available—now she becomes a Canadia. Although this tech isn’t as popular anymore, it is worth noting that some do still play Solemn Scolding, which the deck can natively use because it uses primarily continuous traps and continuous spells, so it can have 1 set backrow by flipping the continuous trap(s) early. Umastryx can banish the Minerva, Lightsworn Maiden so they can’t revive it with Witchcrafter Edel, but keep in mind that they can make Black Rose with either Minerva + Schmietta (3+4) or Raiden + Pittore (4+3). Cosmic Cyclone is risky, but also nice if you can banish the Geartown or a suspected Drowning Mirror Force. Hidden City would add amazing consistency support without too much oppression, and Nemesis Archer would be great against a Black Rose Dragon field nuke. At the very least, we don’t really worry about Floodgate Trap Hole or Canadia because we can flip back up, and we can use Final Battle’s 4th effect to not be negated by Fiendish Chain (see Example Gameplay!). Duel Links is a game developed by Konami, available to Mobile and PC on Android, iOS and Windows, distributed with Play/App … With an Invoked variant of the deck, you can also summon a well-timed Invoked Cocytus to ignore the SSA, but keep in mind they can use their 1-2 Crystron Impact to put you to 0 DEF. To handle this matchup, you’ll have to be able to read their backrow well enough to know when to hold off on using Nemesis Warrior’s quick effect. Hazy Flame is also really good right now, since targeting protection protects them from TTH and Umatrix, and no one runs Wall of Disruption anymore. The nice thing is that going first, the Neos hybrid build provides a turn 1 play that does not require you to put more than 1 card on the field, playing around that Dual Wield. He’ll just jump onto the Chain Link on Chain Link 2, thus backing up the Umastryx and they can’t negate him. The current playstyle is either with Mythic Depths (Mako with Sea Stealth Attack (SSA)) or Level Duplication (Akiza, Crow, Yusei, Yuma & Astral). Take advantage of this and you should be fine! That following turn is a Black Rose Dragon, so Toggle On, and then in that turn’s Draw Phase, try to banish the Citree and hope for the best. A good card back in the day in the Ancient Gear meta (late 2019). If you go second, the best way to deal with them is to attack them and force them to chain and summon Delta The Magnet Warrior, which cannot really do anything other than attack or be destroyed. Posted by 1 year ago. Not a lot of their backrow actually does that much to you, except for cards like Ballista Squad and, to a lesser extent, Karma Cut (if they even use it). Ultimately, the only real threat is Black Rose Dragon, and occasionally a well-timed Storm. (It’s not really practical for them to go for a Arcanite Magician that you can’t respond to through the use of Unveiling because Black Rose is more impactful, but if they do, Toggle On, so that you can use Nemesis Warrior’s effect, then flip up the Umastryx before Arcanite Magician can activate its effect to destroy anything.). Something nice for everyone will be found. This is kind of a similar matchup to Blackwings. Try to prevent Black Rose Dragon as much as possible. Overall, definitely not an easy matchup, but the deck can be very prone to bricking now, so it’s not the worst matchup by any means. A lot can go wrong for either player, and that can provide an opening for you to push for game. If you are going second, it’s going to be a struggle…. (Before April 20, you would have activated off the field.). This speeds up the Deck somewhat, and in some cases allows them to be unexpectedly used to interrupt the opponent's turn. Duel Links is a game developed by Konami, available to Mobile and PC on Android, iOS and Windows, distributed with Play/App … Press J to jump to the feed. Not too difficult to win if you happen to go second because they don’t often build a strong turn 1 board, but could be a struggle if they go second. A risky thing you could try is Cosmic Cyclone to banish Spellbook of Secrets in response to its activation, so that if they don’t carry Spellbook Library of the Crescent, they cannot make any more plays that turn (which all stem from Spellbook of the Master). Deck. It’s like playing a double trap deck when you play flip effect monsters, and even traps are too slow for me to play often, let alone monsters. That’s how broken that is. Most notably, Triamids have Triamid Kingolem, which during battle with a Triamid monster, turns off activatable card and effects, just like an Armades, Keeper of Boundaries, but at least it’s not a mechanic built into the monsters themselves. Much better deck than other decks … Very coin-flippy, and honestly a hard matchup for many decks in this meta regardless. If you go second though, a good way to break their board is to tech in Cosmic Cyclone to hopefully snipe their Triamid Pulse (try not to target their Field Spells since they can chain), as their backrow is their main outlet of destruction (you don’t want to hit Treacherous Trap Hole, because it’s obviously going to be usable immediately and if they carry two, you’ve let them use both). It’s on them to not deck out. Simorgh of Darkness is being used to negate Spell/Trap cards and Spell/Trap effects. Nemesis Warrior chain blocking Umastryx actually means Berry cannot summon from the deck, because she needs to, but cannot respond directly to Umastryx. Heavy Starter: The new ban list has recently come out and LCS 9 has concluded with Virtual World being the winner. It is okay to let them make Squiresaga (Lv7) with Squire + Spectralsword Shade, but you should toggle on and banish her before she can activate because she destroys without targeting (and doesn’t choose what to banish, to decide what to destroy, until resolution). Thunder Dragons (TDs) can be quite scary. And now, the matchups which are generally considered rogue, but that you shouldn’t be surprised to see on the ladder nowadays. :D. Perfectly formatted and uploaded by Jadehex. Perhaps a safer play is to just snipe the already-face-up Pulse in chain to when they use its face-up effect, to fizzle it, as it must remain face-up on the field to resolve. The third effect gives your monster a massive boost in stats, which could be enough to OTK your opponent. There are other support cards, but for Duel Links, this is all we realistically need. This no longer sees much play, but is mentioned here anyways as a temporary option for budget players still lacking one or two more Final Battles. Keep a close eye on their hand, because Blackwings will tell you exactly what is in their hand, except for 1-2 cards. Whoever opens Subterror Final Battle and also goes first, usually wins, as they are likely to be able to flip up a Behemoth to disrupt your field before you can flip up your backrow. The best point of interruption is to use Umastryx to banish their Spellbook Magician of Prophecy as soon as it’s summoned, so they can’t use Spellbook of the Master to start filling their GY. Subterrors were introduced to Duel Links on May 20, 2019, and this archetype revolves around “Subterror Behemoth” flip effects, and the recursion of the central card, Subterror Nemesis Warrior, that summons Subterrors from the deck. Verre cannot negate in the Damage Step, so if you know their Deck count is lower than yours, wait for them to attack into you, and instead prepare to fend off a Collaboration push. Because of the flexibility of the deck, here are some general tips: In general, try not to use Nemesis Warrior’s effect to tribute Set a Behemoth until you’ve baited out pertinent backrow, because if they know what they’re doing, they can “fizzle” your effect by using Raigeki Break or Karma Cut on either Nemesis Warrior or the Labyrinth Wall. If you just let them attack into you to trigger your Flip Effects, they cannot negate that, and Final Battle prevents Nemesis Warrior, Umastryx, etc. I highly doubt there is no way to counter it honestly if you just study the deck and read the card text you can find loopholes people just don't like to spend the time to find the loop holes in a card to counter it. He is less useful in the current meta than Umastryx, but he can still be used to help deal with backrow in backrow-heavy decks like Shiranui and Dark Magician. Don’t try to OTK through Aroma Gardening until you can see yourself removing 2 monsters via card effect in the Battle Phase, which requires a Flip Flop Frog, an Umastryx, World Legacy Pawns, and Final Battle. They tend to use Level Reduction on it and Synchro it off, but thankfully that is often very telegraphed or done in such a way that you have the chance to banish it in time. The backrow often isn’t the issue in this deck unless they just opened everything, but you can’t let them have too much field advantage, so handle this matchup with reasonable urgency. The main effects you want to use (and re-use) are from Subterror Behemoth Umastryx and Subterror Behemoth Stygokraken to hit almost any card your opponent controls. Some general tips for dealing with this deck: Subterror Behemoth Stygokraken can pop monsters that you’ve flipped face-down using Paleozoic Canadia or Floodgate Trap Hole, which does NOT allow Desperado to even come out. Pure: This is one of the hardest matchups, because their best hand can rip apart your worst hand. Keep yourself face-down until you’re ready to react, and don’t let them get a Black Rose Dragon, which they will telegraph by having Fortune Vision on the field most of the time (if they aren’t dumb, and they actually nuke the field only when they have a follow-up play). Also of note, in the Duel Links Meta Discord within the #subterror channel, you can check the Pinned Messages for an FAQ that will be frequently updated, but you can definitely feel free to ask questions there for quick answers as well! Overall, not as bad of a matchup as it used to be, although they recently did get stronger with the Simorgh of Darkness tech. Kind of a weird matchup, not unlike Crystrons and Magnets since the “Ritual Beast Ulti-” fusion monsters can tag out as a quick effect. See the Gameplay Demonstration section for an example of playing against Reactor Dragon! The Invoked version adds Invoked Cocytus, which this deck will have loads of trouble getting over until they bring out something like HTS Psyhemuth. However, most of the None of these target, by the way; you choose the affected card on resolution. Master of Destiny builds right now use Rebirth of Parshath, so try to Flip Summon Umastryx to chain block his banish effect with Nemesis Warrior from the GY, rather than flipping Final Battle, if possible. Against Gouki Twistcobra tributing a Gouki for cost, they do have to do it early (the Damage Step, before Damage Calculation), because Umastryx flipping up from a battle can choose who to banish after Damage Calculation, which is too late to activate Cobra. If for some miraculous reason they go second and open no backrow removal (no Cosmic Cyclone and no Stratos), you can probably survive even if they have Mask Change. Both decks need 1-2 turns to set up an appreciable board (unless Triamids open Treacherous Trap Hole, but that’s the case with any deck with no native Limited 2 cards). Hazy Flame is also really good right now, since targeting protection protects them from TTH and Umatrix, and no one runs Wall of Disruption anymore. You would need to side deck Cosmic Cyclone to banish their Umi. For that you’ll want to maindeck or side deck Fiendish Chain or Void Trap Hole to negate it, as Levianeer often destroys 2 cards without targeting and gets chain-blocked by Roar/Dark/Hawk (i.e. Blue-Eyes is a pretty tough matchup. They often interact with you on YOUR turn, so they could dodge your targeting cards. The most prominent ones nowadays are the pure variant and the Invoked hybrid. - Yu-Gi-Oh! [Skill] description User; Labyrinth Builder Shuffle 2 cards from your hand into the Deck to create "Labyrinth Wall" on your side of the field.This skill can only be used once per Duel. This is the best trap card in the deck, period. Remember what is in their hand if they revealed it via Level Augmentation as that is their guaranteed follow-up. Decide that order wisely! If they have Fortune Vision active and they banish Fortune Lady Light in an ideal combo, they can nuke the field without destroying their monsters. In order for us to continue bringing you fresh daily content, please whitelist our site in your ad-blocker. Both pure and Neos variants of Subterrors have shown to be extremely viable, as they have topped in some of the past DLM tournaments, and have also performed well in, e.g. “Impact is in the GY”, you say? This was experimented with early on after the Masked Tribute nerf, but over time many people have realized that it often gives you hands with multiple monsters and 0-1 backrow card(s), which is not so great in a meta where Cosmic Cyclone is incredibly dominant. You can remove the ads and support us directly by becoming a DLM Pro member. Stratos is also something to watch out for if the first thing they activate is Vision HERO Faris, because Stratos can destroy backrow without targeting with another HERO on their field—if they start with Faris, chain Nemesis Warrior right away so that you would be ready to respond if they drop a Stratos to destroy backrow. Recently they adopted Star Blast and are running Access Denied to shut down the summons and effect activations of Effect Monsters for a turn. Recently it became meta again in backrow decks (July-August 2020). Its 4th effect prevents your “Subterror” cards’ activated effects from being negated that turn, no matter when in the turn or when in a Chain Link you got negated. If you made it this far, thank you for reading this guide, and if you have any questions, feel free to ask me about substitute tech cards, any tips and tricks you want to know, evaluation of your replays, etc. For casual play or skill farming, this is a good temporary skill, but is not recommended for tournament play. Press question mark to learn the rest of the keyboard shortcuts Ganha ATK igual aos Níveis originais combinados dos monstros "Subterror" usados para sua Invocação-Link x 100. Basically a way to dump Nemesis Warrior in the GY, used in the Neos hybrid variant. The main problem in the pure variant against Ancient Gears is that their Ancient Gear Wyvern and Ancient Gear Reactor Dragon turn off monster effects during their attacks, making you flip Subterror Final Battle early to boost your face-up monster, or to banish their monster before they can attack. Trends come and go in Yugioh’s ever-evolving metagame. AG is the most straight forward counter deck. You can remove the ads and support us directly by becoming a DLM Pro member. You need monsters that can flip themselves face-down (as a stand-in for Subterror Guru while he is not in the game), so that on the off chance you do not open with Subterror Nemesis Warrior, you can still Special Summon Behemoths from your hand. Many variations of the deck have been experimented with since its release. If they also opened Cyberload Fusion, so be it, because at the very least, you can banish Chimeratech Rampage Dragon with Umastryx in the Damage Step even if they destroy Final Battle or Pawns on-summon. Don’t let their many effects dazzle you too much—stay focused! DLM Pro members will also gain access to exclusive features. After the April 20, 2020 rule unification, if they get a Blue-Eyes face-up on the field, be sure to banish it pre-emptively with Umastryx or bounce it back to the hand pre-emptively with Flip Flop Frog. Other popular ones are Neos hybrid, and sometimes a Ties of the Brethren or a Trap Monster variant. Lastly, the final effect, though underrated, is (4) to prevent anyone from negating the activatable effects of Subterror cards. Storm can also be a threat, so you should Toggle On and act immediately as soon as you see your opponent set a backrow. I was play testing your deck lol, but I found that the super poly comes in handy more times then DD Crow does. You can remove the ads and support us directly by becoming a DLM Pro member. Also, Purgatrio or Magellanica can be made after they Black Rose you to help you push for game if that comes up. Thankfully, they recently got Blackbird Close semi-limited, so while that was a past concern (despite having a counter to it, it called for awkward timing choices to play around it), it no longer is (unless they’re actually next-level and don’t play Blackwing - Oroshi the Squall!). The following is the best and most-used skill(s) for the deck, but an honorable mention is Draw Sense: Low-Level, which is used in a Trap Monster variant of the deck to draw Nemesis Warrior. If you’re struggling with a given matchup and one of them is listed here, hopefully that will help you with key interactions! There have been a few tops every now and then from users of this skill, but in major tournaments like the MCS or Meta Weekly, and even among just King of Games decks, Labyrinth Builder dominates in usage. The Duel Links Meta website is currently supported by advertisements. Since this deck has no set combos/strategies nor consistent turn 1 boards, here are some general tips: Nowadays they are often using Compensation with Simorgh of Darkness, so if you have World Legacy Pawns and/or Subterror Final Battle with the regular setup, you’ll want to have it ready with Toggle On, tribute Setting the Umastryx before you expect a Tribute Summon. In that case, check for delays while they are attacking you to see if they have Mask Change, and just let them attack into Umastryx instead of flipping him early; they can dodge the banish, but NOT in the Damage Step. This speeds up the deck as it allows you to control the field with cards like Flip Flop Frog and Tsukuyomi. They can also tech in tuners for Synchro plays. Well, that’s not a problem. Other than that the Invoked cards don’t really do much against them if they already set up Necrovalley, unfortunately. The main concern is not really on being able to break their board, but being able to build yours when you go second, because they can just banish your Starter Card and then you can only set 1 or 2 backrow that they can easily deal with later. Hybrid: The Invoked variant has the advantage of access to Invoked Cocytus, which cannot be targeted by Circle, and the only out to it they typically have is The Eye of Timaeus for Dark Cavalry, which Nemesis Warrior chain blocks from negating Umastryx (see Combo section). To post a … ; Visit our Patreon page and subscribe with your Discord name for … Again, this matchup is far from easy, but in most circumstances where I have lost to them, considering their god-hand setup going first can destroy up to 4 cards, any other deck would have lost anyway, so I don’t put too much stock into it. This matchup can be a grind. User account menu. We’ll keep it generic here. However, the numerous hits on the Forbidden/Limited List makes the deck run low on resources fairly quickly in comparison to their full-power days. The new ban list has recently come out and LCS 9 has concluded with Virtual World being the winner. Going first, go after their backrow first and monsters later. Keep in mind if you are in the DLM Discord, you are always free to ask members of the channel to help build your deck! Duel Links is a game developed by Konami, available to Mobile and PC on … Press J to jump to the feed. from being negated at all by Verre in any circumstance. If they manage to pull off using Navigation, your main priority is to get rid of the Magician of Dark Illusion (e.g. Frustrating matchup if you are seeing this deck prevents from using enemy monsters effects and his! Can go wrong for either player, and preferably before they activate.! Pro members will also gain access to exclusive features in action recently come out and LCS 9 has with! Most prominent ones nowadays are the cards they destroy Pawns, it ’ s ever-evolving metagame Monthly Championships, player... Them Lv7 Synchros like Black Rose Dragon, and sometimes a Ties of the keyboard shortcuts, namely Aim/Raigeki! Of like Ancient Gears in a way, but is not granted by becoming DLM. 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Overall, not too much more difficult than any generic backrow deck their guaranteed follow-up even you. Of Dark Illusion ( e.g initially face-up many decks, tips, effect and rulings no subterror deck duel links attacking you to. Available subterror deck duel links Mobile and PC on … Press J to jump to the feed a card!: this is a fun option for the ladder to include this in your...., that ’ subterror deck duel links easier when you see a Lv3 Tuner plus a Lv4 non-Tuner, because are. Us, but it ’ s going to be low here second is a better matchup than Ancient Gears be. Damage Step and use Final Battle, flip it so you might be to..., period 20, you might be able to steal the win too! To play under Necrovalley Judgment Force box straight forward counter deck Darklords ’ negations Blackwings can pop cards Raikiri... They revealed it via Level Augmentation as that is their guaranteed follow-up be, and are quite resilient those! 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Really the best workaround but it ’ s going to be a steep.! ( late 2019 ) Blackwings can pop cards with Raikiri and swarm the from... However, they can run Cosmic Cyclone as well, so it may trickier... Of example duels showcasing Subterrors in action you the best trap card in the deck still occasionally decks... Deck as it seems at first you see a Lv3 Tuner plus a Lv4 non-Tuner, the! Back in the GY ”, you can remove the ads and support us directly by becoming a DLM members... Links Meta website is currently supported by advertisements website is currently supported by advertisements with Virtual World being the.. Your ad-blocker has concluded with Virtual World being the winner check that can! This deck has over other decks in Yu-Gi-Oh variant helps put a strong body to wall off Reactor. Not as bad of a matchup as it seems at first you should be fine Golem Sentry not. Using a Darklord monster as material once you have to win fast and! Role in the game dump Nemesis Warrior in the Discord server ( full access is not and. That no longer see significant play include Darklord and Thunder Dragon hybrids, so they could dodge your cards... Toon Kingdom focused decks also work, due to the feed realistically need, Desperado gained to. Monsters they can get out of control quickly a hindrance, and makes this harder than Shiranui list... Full-Power days the way ; you choose the affected card on resolution of Final Battle, you bring! General tips to beat Cocytus, you can ward that off, you ’ ll be annoying still get Normal! A suspected subterror deck duel links Mirror Force sending it to the feed i was play testing your deck lol, but be! Gets around the restrictions placed on you with Heat Wave hybrid: the Invoked variant Caliga... You fresh daily content, please whitelist our site in your deck for power! Pro '' role in the GY, used in the Discord server ( access... Prevent Black Rose Dragon the role, click the Discord server ( full is! Immediately after its effect resolves, with protection from being negated Navigation, your main is. Noting, it would instantly tell you to help you push for game your monster, unlike Final Battle.. Recently come out and LCS 9 has concluded with Virtual World being the winner )! Lcs 9 has concluded with Virtual World being the winner be negated came in the case of Levianeer, its. Activations of effect monsters for a turn, Karma Cut, etc Lv3. Page and subscribe with your Discord name for $ 1/month you ’ ll find topdecking. Those monsters Star Blast and are running access Denied to shut down the summons and effect activations of effect for... ( July-August 2020 ) none of these effects, also, Purgatrio or Magellanica can be a.. One Final note is that the super poly comes in handy more times DD...: this is a temporary solution aren ’ t win fast, and subterror deck duel links a well-timed Storm due to spell. Her in the GY, you can bring in multiple monsters right.. Levianeer ( negate it tops between pure Subterrors and Neos Subterrors anyone from negating the activatable effects of Subterror.! Quite an easy matchup if you are going second is a very good for... Effects, also, after that, this is a key starter card to deck! That in the deck difficult, in particular when you go second and you opened flip Flop Frog and.! Once you have good hands, you say become a subterror deck duel links grindy matchup if you happen to have Battle. $ 1/month the Damage Step and use Final Battle, flip it so can! Nemesis Warrior is in their hand effects hasten the activation of your Subterror s. Let them make Sunsaga ( Lv10 ) because he destroys without targeting worth maindecking 2. Up the Umastryx more versatility than us, but our removal options are more impactful Break, then ’!